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Vertex offset

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I''ve heard that I should use one rather than multiple vertex buffers for my vertices and pass in the appropriate vertex offset for each set of geometry that I wish to change (e.g. move something with a matrix), but I don''t know how to do that. Thanks.

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1. look at the parameters for DrawPrimitive, DrawIndexedPrimitive etc - e.g. MinIndex, NumVertices, StartIndex (StartVertexIndex), PrimitiveCount.

2. look at the BaseVertexIndex parameter on SetIndices() [if you''re using indexed primitives].

Simon O''Connor
Creative Asylum Ltd

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