quote:Original post by Kylotan
Well, of course. But just because it''s impossible to write up a perfect specification up front is no reason to give up trying. The better your specification, the better the development process will be, and mistakes made and rectified on paper are a thousand times cheaper than mistakes made and rectified in code or data.
I did not mean to imply you should not plan in advance. What I meant to point out that planning in advance is just the start, not the finish.
In a pen and paper game, when you have all the rules nicely written down, you are done. The same is not true in a computer game. A goog initial plan is step 1 out of many.