All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
45
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
Realtime 3d Character Animation With Visual C++
General and Gameplay Programming
Programming
Started by
m_w_noname
March 19, 2002 12:24 PM
-1
comments, last by
m_w_noname
22 years, 1 month ago
m_w_noname
122
Author
March 19, 2002 12:24 PM
I was wondering if anyone has read or had any comments (good or bad) on this book. Realtime 3d Character Animation With Visual C++ by Nik Lever Focal Press; ISBN: 0240516648 Thanks, mwn
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
Which design pattern to dodge the craziness of immediate mode?
General and Gameplay Programming
AABB collision
For Beginners
Advertisement
Recommended Tutorials
C++ Trees Part 2: Basic core::tree<>Functionality
General and Gameplay Programming
The Lua Tutorial
General and Gameplay Programming
Andrew Russell Studios
Interviews
Introduction to Unity Test Tools
Engines and Middleware
Satan's Syntax
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top