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adi

object help

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hello, how to model a cube with a through hole in the center in opengl? can we group objects together i.e. create new solid by boolean addition of two primitives? thanx in advance.

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that''s may be hard, or impossible.

the best manner i know is to draw your figure with some modeler as 3DSMAX or blender (use blender !!!) and load it. so you draw vertex by vertex.

otherwise i think you could draw clip plane, but how ?

Fratt

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