Archived

This topic is now archived and is closed to further replies.

DirectPlay issue

This topic is 5749 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I can’t figure how to use DPN_MSGID_INDICATE_CONNECT. In my host message handler I need to check some conditions required for the client to connect (this conditions are set in the pvUserConnectData). So when I receive the DPN_MSGID_INDICATE_CONNECT, I cast the pMsgBuffer to a DPNMSG_INDICATE_CONNECT structure. Then I have tried to return data via the pvReplyData. I have tried to return a HRESULT, a DPN_MSGID_CONNECT_COMPLETE structure with the desired HRESULT and it does not work. The data are globales. What is wrong? What do I need to do to send back a connection refused message? Thank you for your help.

Share this post


Link to post
Share on other sites