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pauljg

Easy 3d object file format

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Hi, What is the simplist format I could use to save my 3d object in. At present its in 3ds, which I can convert over in 3dExploration to a number of formats. But since my C skills are not that good I really want to write an object loader that I can understand. (preferably with Texture info) Any examples (or websites) explaining it would be really helpful. Thanks for your time.

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loading or saving ?

for loading the best is ASE as you can read it normally by any editor (this is the 3DStudio export format).

for saving ? the same.

But for best way, or convenience, you may make your own format:
first you load from ASE for example (or any other format)
then you save it into your specific format
and then you could load it in your format

i think it''s the best way

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I''ve investigated 3DS, ASE, LWO, MD2 and MD3, I prefer the last two for loading.

Don''t need to save plenty of tools are out for those two formats.


-* So many things to do, so little time to spend. *-

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