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World Transformation

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For each 3D object in my scene (environment, player, others) must I use each of their own World transformation ?? I have this weird thing that I cannot describe. In the following manner of 3rd person game, I have a character and a camera which I set always behind my character.. After I move my character.. the scene is moving as if my character is but my character is stay put in the scene.. anybody know why ??

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