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400+ Items in a TImagelist

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did anyone use more than about 400 Items within an Imagelist in DelphiX? it does not matter how big this images are... i just have problems when i reach this mark.. for my current game its not important, but mayby in future i have to face this prob

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none specific... mostly an access violation or runtimeerror.. blah... THAT kind of error that gives you NO information on the real problem at all

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