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DescribePixelFormat DLL link problem

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I''m attempting to create a level editor for my terrain engine using MFC (because I haven''t been able to get OGL into a Win32 static object - any ideas?) but I''m having problems initialising OGL. When I run the app, I get: "The procedure entry point DescribePixelFormat could not be located in the dynamic link library OpenGL32.DLL" This puzzles me, because OpenGL works fine in my terrain engine... How can I fix this?

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