DescribePixelFormat DLL link problem
I''m attempting to create a level editor for my terrain engine using MFC (because I haven''t been able to get OGL into a Win32 static object - any ideas?) but I''m having problems initialising OGL. When I run the app, I get:
"The procedure entry point DescribePixelFormat could not be located in the dynamic link library OpenGL32.DLL"
This puzzles me, because OpenGL works fine in my terrain engine...
How can I fix this?
Try doing a complete rebuild, and make sure you don''t have any opengl32.dll''s other than the one in your windows\system[32] folder.
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