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2d-tile engines

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Hi i was wondering if anyone could direct me to a website that will help me make or show me things usefull towards this so i can learn in order for me to make a 2d-tile engine that i can edit the full Game from such as item properties, armor power, enemy placement and other good stuff like that. BTW i dont want isometric

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quote:
Isometric Land
Discussion of all aspects of isometric, hex, and tile-based games.


Anyway, you may want to check out the Game Programming Genisis articles, they have a quick guide to a tile based engine in DirectX.

--LordKaT

[edited by - LordKaT on March 24, 2002 11:16:04 AM]

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for shame, cadesh!

Isometric Land is not just for isometric tile based games. Since there is such a large overlap of information between rectangular tiles, isometric tiles, and hexagonal tiles, it is for all of these things, as well as ortho-projections.
the methodologies for dealing with these things have much in common.

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