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thewideweb

Linux Programming

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I have been programming in OpenGL for quite a while in windows and have completely moved over to Linux. My question is what do I use to do this? I have read about SDL. Is that a viable option? I really don''t want to use Glut. Thanks, Chris

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Use SDL if you want to keep portability. It''s pretty nice, and I use it myself. If you want "the real Linux OpenGL programming experience," you can go with XLib and GLX. Many of NeHe''s tutorials have been ported to both SDL and GLX, so you can download them for examples. On the left side of libsdl.org they have a link to the "Doc Project" which also has information on using SDL to use OpenGL (it''s pretty easy).

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