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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

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Aserak

Celestium - Multiplayer Online Action RPG

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Greetings! I, along with a couple other people, am developping a Macintosh multiplayer internet space action RPG called Celestium. We are in need of talented developers to assist us in bringing this game to reality. The game is written in C++ using Metrowerks Codewarrior / gnu. Revision control is with CVS. This is not work for hire. It is a collaborative project over the internet. This is an opportunity to help write a great game and get in on the ground floor of a new company. All team members will get a fair share of the profit once the game ships. For more information, visit: http://www.alienorb.com/celestium.html Game Description: Celestium is a fast paced multiplayer space action role playing game (RPG) for the Macintosh. In this game you will be exposed to a rich world of battle, culture, strategy, exploration, and imagination. Choose from 6 different races and create your own ship as you interact with hundreds of people across the globe in a fully integrated online universe. Participate in alliances and organize secret missions. Fight against enemy creatures and space pirates. Chat with others either in space or on a planet or space port. Explore vast regions of unknown space and land on mysterious worlds filled with many different races and life forms. In Celestium, you may choose any number of paths to lead your character. You may become an explorer and chart the stars, you may be interested in joining the Numiri Trade Commission and make some money, you might want to start an alliance and venture out into space defending your cause, or you might even wish to become a space pirate and plunder your way across the galaxy. Outfit and upgrade your ship with alien technology and high-tech weaponry and shielding. Strategically install your weapons on your ship in any position and create your own customized weapons system. Hire escort ships to fight alongside you as you travel through perilous regions of space and explore the hidden wonders of the universe Interested in applying for a spot on the development team? visit http://www.alienorb.com/celestium.html
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Please post this in the "Help wanted" section instead, you''ll probably get a better response.
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