• Advertisement


This topic is now archived and is closed to further replies.

Problem loading surface in dx8

This topic is 5820 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! Im having some trouble loading an image file and display it as background. When i call: hr = D3DXLoadSurfaceFromFile( g_pBackground, NULL, NULL, "back.tga", NULL, D3DX_FILTER_NONE, 0, NULL ); I get D3DERR_INVALIDCALL error. What em i doing wrong?

Share this post

Link to post
Share on other sites

  • Advertisement