Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

russian-bear

Problem loading surface in dx8

This topic is 6086 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! Im having some trouble loading an image file and display it as background. When i call: hr = D3DXLoadSurfaceFromFile( g_pBackground, NULL, NULL, "back.tga", NULL, D3DX_FILTER_NONE, 0, NULL ); I get D3DERR_INVALIDCALL error. What em i doing wrong?

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!