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russian-bear

Problem loading surface in dx8

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Hi! Im having some trouble loading an image file and display it as background. When i call: hr = D3DXLoadSurfaceFromFile( g_pBackground, NULL, NULL, "back.tga", NULL, D3DX_FILTER_NONE, 0, NULL ); I get D3DERR_INVALIDCALL error. What em i doing wrong?

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