is a rotatoin in ogl like
rx, ry, rz,
ux, uy, uz,
dx, dy, dz,
or
rx, ux, dx,
ry, uy, dy,
rz, uz, dz
or somthing else? Ogl is right-handed, right?
Well, that was a waste of 2 minutes of my life. Now I have to code faster to get 'em back...
Take a look
Here for all the OpenGL transformation matrices.
Those who dance are considered insane by those who cannot hear the music.