Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.

use the force


This topic is 5911 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Newton''s equations of motion are

x = 1/2 at2 + V0t + x0

where x = (x,y,z) is the position of the bullet
a = (ax,ay,az) is the acceleration caused by any forces acting on the bullet (e.g gravity is (0,9.8,0) m/s2)
v0 = (vx,vy,vz) is the bullets initial velocity and
x0 = (x0,y0,z0

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!