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HexDump

dx8 tutorials using MFC+DX question.

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I have been trying to build my own mfc+dx, but it seems very bad designed to me. Is it that there isn´t any other way to get it working, or is it that micro$oft was too lazy to build the examples. Could anybody put some light here?. Cheers, HexDump.

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I have been doing the same thing as of late. What are you looking to do here? Things can get complicated quickly. Let me know, maybe I''ll share the simple ones I have done lately...

-JT

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Well, I´m trying to build my own particle editor. Can you gimme any tip? (not on the particle thing but on the MFC+dx subject).


Cheers,
HexDump.

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Guest Anonymous Poster
There''s a good article about this. Search the board for a link.

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http://www.gamedev.net/reference/articles/article1778.asp

Check out that article. I started with that, but I wanted like a maya switching view of the same document. Basically 4 viewports. Then it got even more complicated.

-JT

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