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Motwner

VB

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I always thought C++ is a much better language to use when working with working with Graphic Libraries. For some odd reason, some OpenGL projects seem to run faster in VB than in C++. Could anyone tell why this is the case? Also, are their any commerical games written in VB? Thanks for your time...

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mabye that particular vb program cheated in its fps calculating code

VB''s main strength is its ease of use, at the cost of speed. It wasn''t designed to do 3d graphics, but has adapted and is slowly coming up to speed with c++. (vb.net+directx9 is *supposed* to come to within 5% of its c++ counterpart, only time will tell)

as for commercial games in vb, aparantly some of the Civilisation series were done in VB, but that is probobly about it. (and this is asuming you mean big commercial games, not $10 shareware games)

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VB should be able to do 3D pretty fast (Claims of 95% of C++ have been thrown around), mainly because 95% of the code being used is C++ code being called from VB. Native VB code is rather slow, however alot of the new library functions are all written in C++. When deciding what language you want based on speed/features just check the IDE.


Compiler Standard IDE Written in
Visual C++ Visual C++
Delphi Delphi
Java (Forte) Java
Visual Basic Visual C++

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So you''re saying that VB is an abstraction type thing of C++... heheh. Anyways, if you aren''t saying that, sorry.

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