Loading Mesh by CD3DMesh !
Hi,
Can you write small source code about loading a mesh file by using CD3DMesh object ?
and in last can you write code about disabling light and enabling ambient light ?
Please reply.
Why not check out the Mesh sample/tutorial in the documentation and project in the /Direct3D/Tutorials folder?
// Disable Lighting
g_pD3DDevice->SetRenderState( D3DRS_LIGHTING, false );
// Ambient Lighting (sets to white)
g_pD3DDevice->SetRenderState( D3DRS_AMBIENT, D3DCOLOR_XRGB(255,255,255) );
// Disable Lighting
g_pD3DDevice->SetRenderState( D3DRS_LIGHTING, false );
// Ambient Lighting (sets to white)
g_pD3DDevice->SetRenderState( D3DRS_AMBIENT, D3DCOLOR_XRGB(255,255,255) );
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