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Display button problem using FlipToGDISurface!

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I tried that i can''t display a button in a window using DirectDraw7::FlipToGDISurface(). I read the sample of the DirectX SDK about display Dialog in FullScreen mode. The sample can work normally(the dialog can display). However, i tried to add a button to the sample program, the button cannot display. I want to know can i display a button in a window under full screen mode? How can i display button if the answer is yes? I added this code after the code that is creates dialog.
m_ChWnd = CreateWindow("BUTTON", "", WS_CHILD | BS_PUSHBUTTON | WS_VISIBLE, 0, 0, 200, 200, hWnd, (HMENU)CntlID, hInst, NULL);

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