Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Portal rendering with Bsp-Trees

This topic is 6055 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone...i''m coding a 3d engine that use portal rendering with bsp-trees and i would like to now if anyone knows any good tutorials about this matter. Your tips are welcome. Thanks.

Share this post

Link to post
Share on other sites
Several ways.

1) You can download the Quake I engine and see how they rendered their map.

2) A man known as "botman" within the Half-Life development community has created a program called BSP Viewer, which can load and view Half-Life BSP files independently, using visibility information, lightmaps, textures and everything. Download the source:

It''s a complete BSP Viewer/Engine, just without the game behind it.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!