huh?
-----------------------------
kevin@mayday-anime.com
http://games.mayday-anime.com
Why is Directx8 Initialization so slow?
I think a moderator should find out that guy''s IP and do something. That''s just stupid.
~CGameProgrammer( );
~CGameProgrammer( );
Alot of the standard libraries are unnecessary. Try disabling all default libraries and then add the ones you need (when the linker makes errors, just guess which libs you need based on the functions it's complaining aren't defined).
~CGameProgrammer( );
EDIT: Among the standard headers, my program only needs user32.lib and gdi32.lib. Probably that's all yours needs, but who knows. If you use MFC you might need a couple more, besides the MFC libs.
[edited by - CGameProgrammer on April 24, 2002 2:55:41 AM]
~CGameProgrammer( );
EDIT: Among the standard headers, my program only needs user32.lib and gdi32.lib. Probably that's all yours needs, but who knows. If you use MFC you might need a couple more, besides the MFC libs.
[edited by - CGameProgrammer on April 24, 2002 2:55:41 AM]
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