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branhield

color fading

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im trying to get my background fading from 0.0f to 1.0f. but when i try to execute this, it will only fade in to 1.0f, and for some reason it wont fade out. It stays at 1.0f. why is that? bool increase = true; ... if(increase) { bgBlue += 0.1f; } else { bgBlue -= 0.1f; } if(bgBlue < 1.0f) { increase = true; } if(bgBlue >= 1.0f) { increase = false; } glClearColor(0.0f, 0.0f, bgBlue, 0.0f);

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bool increase=true;

...

if(increase)
{
bgBlue += 0.1f;
}
else
{
bgBlue -= 0.1f;
}

//Changed this line!!!

if(bgBlue <= 0.0f)
{
increase = true;
}
if(bgBlue >= 1.0f)
{
increase = false;
}


The way you had it, any-time the background was less than 1.0 it would increase (so, it would decrease for only ONE frame (0.1f), then it would be < 1.0f and increase again. Hope this helps.

Billy - BillyB@mrsnj.com
(Hey, I''''m no longer anonymous!)

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