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How do you clear a DirectDraw Surface?

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Just curious to know how do you clear a surface that you''ve just alocated? I mean, if you don''t clear the surface and just blit it, you''d get rubbish. Just curious to know how you clear that up. Thanks

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You could get a pointer to the surface and clear it manually, or with memset. Or you would blit 0 to the surface, clearing it.

--Antz
Quanta

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Just how exactly do you blt 0 to the surface? I''m new to DX. Very new. And which method would be more "painless" to implement? locking the surface or using the blt?

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