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Darkan_Fireblade

Protecting your ideas?

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Hi guys i got a question can you patent your game systems and ideas? i would not like someone taking my game systems from my "Hit" game and using it in there up comming game! Thanks Please Reply Sir Darkan Fireblade

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You can''t patent ideas. Why? Because they''re worthless without implementations. You can, however, patent algorithms and solutions to specific problems.

[blunt]
Nobody gives a rat''s ass about your game idea. The web is littered with ideas - many of them astounding. They haven''t been stolen and wont be, largely because the effort is in bringing the idea to fruition.
[/blunt]

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Thanks to Kylotan for the idea!

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[blunt]

Your idea is *probably(98.9%)* not amazing nor original neither is it ground-breaking.

[/blunt]

Haha I love it. Sorry :neutral:

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in fact i bet your idea is based on or influenced by other ppl''s ideas. so in reality you are trying to protect yourself from your source of inspiration?

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He didn''t ask for your opinion on whether his idea was good or not. He asked for some legal advice.

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if you could patent an idea, do you think
there would be a million quake clones
floating around? no.
id would''ve patented their idea for a
totaly 3d fps engine and monopolized
the entire market


-eldee
;another space monkey;
[ Forced Evolution Studios ]


::evolve::

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quote:
He didn't ask for your opinion on whether his idea was good or not. He asked for some legal advice.


About 20 posts down:

Which company to submit my idea

which links to:

GameDev.net Webmaster FAQ

which gives the answer to:

"Q: How much can I get for this great game idea I've got? Who do I sell it to?"

Was this the kind of answer he was looking for?



[edited by - Silvermyst on May 2, 2002 9:38:07 AM]

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Actually, I think ''look & feel'' concerns have been found to fall under US patent law, so you probably could patent aspects of your gameplay.

Patents are expensive, though. I''ve heard it costs about $30,000 minimum to get through the application process and end up with something enforcable. And since under the patent law, you have to write the patent _before_ you publish the product, it''s difficult to decide what''s worth a patent.

Since no game companies are currently doing this, I think we can safely say it''s been investiaged and deemed to not make much economic sense.

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Its not worth it. Patents take too long, and cost too much money trust me. Release your game and pray that it takes off. Good look.

Reality Makes Me XiC
I don''t do talk, I code: passion is my feul. Use my programs, experience beauty.
http://www.x-i-c.com/

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