Car racing game
I am making a car racing game and want to know how to read the status(pressed/released) of more than one cursor key at a time.
I wud appreciate if a smaple code of the above mentioned problem implemented using low level code was poseted up.
I am familier with ASM and interrupts
Siddhartha Maitra
B.Tech(ECE) 2nd Year
I have a good custom keyboard handler I wrote for Turbo C/C++ 3.0 for Dos... (interrupt 0x9 = keyboard intrerupt). What compiler are you using? And what''s your target (win32, dos, console,?)
Billy - BillyB@mrsnj.com
(Hey, I''''m no longer anonymous!)
Billy - BillyB@mrsnj.com
(Hey, I''''m no longer anonymous!)
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