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glsimpson

Vertex colors from 3dsmax

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Hi Somebody of you may know, what is easiest fileformat which stores colors per-vertex and can be exported easily from 3dsmax? from what i''ve research, .ase looks good, but i don''t like it, because it seems hard to get multiple textures for one object (i don''t understand way it happens at all, is it possible ?) vrml v.1.0 does not seem to export colors per vertex .obj does not do that Is .ase my only choise, since i don''t want to code my own fileformat? thank you.

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