quote:Original post by a person
my suggestion is to get another book. make sure its a basic book since you dont seem to know the win32 api yet. learn the win32 api correctly. also, i would ask ppl a good book to use, as well as read user reviews at sites like amazon. this will ensure you get a great book for your level and not something that teaches things wrong to make it "easier". ANY book where the examples dont work would go back to the store if i bought it. worst case is that they dont take it back, but more then likly you can get store credit (dont ask for money, less chance they will consider that). you can then put that towards a better book. amke sure the book is in good condition, cd is in the sleeve, and you do it soon. the longer you wait the harder it becomes. just tell them that the cd is not working and that you think it might be because the stuff is too advanced for your computer. most books dont give system requirements on the cover so you are lucky in that respect.
Well, I think Andre LaMothe''s books covered the basic Win32 API stuff that I needed to know. As far as I can see, this problem is not a WinAPI problem, but more of a DirectX one. And even though this book by Peter Walsh is called "Advanced 3-D game programming" I am really not too intimidated by the level of difficulty. It''s just that i can''t seem to get the code from _that_ book to work on my computer. Other DirectX applications I have compiled, work like a dream. Would just be nice to make his examples work, too.
(I bought the book on Amazon.co.uk a month ago, and I live in Norway, so I guess I won''t bother to try to return it).
Thanks, anyway! :-)