• Advertisement

Archived

This topic is now archived and is closed to further replies.

RPG's

This topic is 6558 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
I am making an rpg, a clone of tradewars, in vc++

shh, i don''t wanna get sued!

Share this post


Link to post
Share on other sites
Ho-humm...
if you want all the female programmers crying outrage and bashing you to hell thats the way to go about it =)

Anyway I''m a guy and I say like all the time, as do many people I know, both male and female... apart from that I plan on sometime doing an rpg...

J2xC

Share this post


Link to post
Share on other sites
TradeWars!!! Wow, I think I still have that game somewhere. Somebody needs to make a www tradewars game. That game ruled. Bring back OOII and BRE/SRE, too!

Share this post


Link to post
Share on other sites
Not mentioning any names here, but someone *wink wink* needs to get a life and stop acting so immature!

My life''s goal is to make a full, 30+ hour RPG with SNES quality graphics...

Programming::~Fredric(const Annoy_Ance)

Share this post


Link to post
Share on other sites
You probably should stop putting the thing at the bottom of your damn posts, its annoying and besides its just really stupid. Believe me, you dont want to piss of the legions of female programmers out there.

Share this post


Link to post
Share on other sites
Ok, I believe the original post was a question about who was making an RPG, not whether phorsak was mature or immature. So, rather than arguing, could someone please answer the original post? I myself would like to see who is working on an RPG.

"Remember, I'm the monkey, and you're the cheese grater. So no fooling around."
-Grand Theft Auto, London

Share this post


Link to post
Share on other sites
I am...

I''m working on what I''m dubbing my "Motivation AI" system. Basically, for NPC''s, I''m going to take their motivations (ie money, fame, heroics, evil, etc) and allow them to "think" on their own in pursuit of these motivations -- they can also align with like thinkers in the world. This should allow for a really complex and rich world where every adventure won''t happen exactly like you expect (and should make replayability of the game even more interesting) while keeping some of the scripted elements in, as well.

I''m trying to keep much of the detail hush-hush while I work on it, but it should be interesting, to say the least (especially if I can get it to work )

-Chris (I''m still trying to work on my overuse of parentheses )

---<<>>---
Chris Rouillard
Software Engineer
crouilla@hotmail.com

Share this post


Link to post
Share on other sites
wow crouilla (sp?), that''s a really great idea. I''ve been thinking of ways to create more life-like towns and NPCs too... let us know when you have some kind of demo or something, i''d be really interested to see it.

Phorsak:
I''m working on an iso graphics engine right now (who isn''t? ;-) and i''m hoping to use it in an RPG sometime in my life.


_________________Gecko___
Gecko Design

Share this post


Link to post
Share on other sites
In the interest of keeping this forum relatively mature, I''m deleting everything in this topic relating to Phorak''s sig, and I''m deleting all instances of his sig in my forum, until I get sick of doing that and just start deleting his posts entirely. There''s no good reason to insult someone else''s gender or anything else about them.
This being a valid questions (the RPG part) I''m going to leave it, with a little editing.

-fel

Share this post


Link to post
Share on other sites
I think phorsak is pretty insulted by your "edited by" sign on all his postings, felisandria, but that''s just great



============================
Daniel Netz, Sentinel Design

"I'm not stupid, I'm from Sweden" - Unknown

Share this post


Link to post
Share on other sites
I''m working on an rpg called Novapilot, ala Final Fantasy 4/5/6, not 7 or 8. It uses OpenGL, and two of my own editors, Mushi and Skeletor.

wouldn''t mind finding a good character designer though...
and perhaps a texture artist.

--Humasect

Share this post


Link to post
Share on other sites
Im working on a RPG (of sorts), though it would probably be better described as an action-adventure. I have got the engine working (it looks cool) and all I gotta do now is harang the artists into motion.

--== Rapier ==--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Save the whales, feed the hungry, free the mallocs!

Share this post


Link to post
Share on other sites

  • Advertisement