• Advertisement

Archived

This topic is now archived and is closed to further replies.

Test my engine?

This topic is 6530 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Can you people test my tile engine? For some reason some people have been reporting framerates of 500+ for this. I just wanted to know if it is true. Here it is. Thanks. altair altair734@yahoo.com crawlegend.iwarp.com

Share this post


Link to post
Share on other sites
Advertisement
I tested it quickly, the browser was on, and got 280-310 fps. Once it dropped to 40, but that wasn't the fault of your demo.

Oh, my computer is 466Celeron with voodoo3 3000. You really should slow it down.

Edited by - Zombie on 3/9/00 8:02:34 AM

Share this post


Link to post
Share on other sites
Not bad, I got around 93-108 fps on my PII400 with GeForce SDR.


--Antz
Quanta
http://quanta.virtualave.net

Share this post


Link to post
Share on other sites
260 - 300 fps
That guy really does zing around that screen

(2) Pentium III 450
512 RAM
Riva TnT 2 Ultra

Share this post


Link to post
Share on other sites
It didn''t work on my p2 300 compaq armada laptop with ati rage pro (4mb vidmem).

All i got was a black screen.

Sorry bout that

Jaap Suter

Share this post


Link to post
Share on other sites
Wow! nice... 200-360ish FPS on my Athlon 500, 128MB RAM, ATI All in Wonder Pro (16MB) and Win2K. You''re guy really does zip! I wish I could had the eviable problem of slowing my games down instead of having to speed them up hehe

Share this post


Link to post
Share on other sites
nice. Usually got around 300 fps on my PIII 550. Can I download the version with the guy not zipping around the screen? Thanks.

"Remember, I'm the monkey, and you're the cheese grater. So no messing around."
-Grand Theft Auto, London

Edited by - psychoprog on 3/9/00 5:09:10 PM

Share this post


Link to post
Share on other sites
Darn it! I''m on my work computer with no sound card, so I just get a "big&baderror" Dsound init failure. Hehe cool error name though.

Share this post


Link to post
Share on other sites
about 330 on my Athlon 650 o/c''d to 733 with 256megs and a TNT

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Howdy howdy,

I haven''t actually tested your engine (sounds like it kicks arse, though). I''m just making a suggestion regarding everyone commenting on the speed of your character movement (too fast, yes?).

Howz about you update your game state (ie character positions etc) with respect to time instead of frames drawn. This will mean that it will run at the same ''game speed'' on any machine, but pump out the max amount of frames that the machine can produce, making it nice and smooth looking AND completely playable on good ''puters
Just use the system clock or something, although I''m not sure exactly what sort of overhead this incurrs... shouldn''t matter with the frame rates you''re getting

Do you see what I''m getting at?
Sorry if you already thought of this (and discarded it) and think I''m daft or something

keep on truckin''
Bad Monkey
Bris-Vegas, Australia

Share this post


Link to post
Share on other sites
Anybody got a good explanation why my framerate is so high... Some of u guys got better systems than i.

Oh well ... cant complain

Share this post


Link to post
Share on other sites
I have NO IDEA why the framerate was so high, I used to have a constant 59 on my old demo, but for some reason I ran it and boom! I have an FPS rate of 170! Wierd huh?

altair
altair734@yahoo.com
crawlegend.iwarp.com

Share this post


Link to post
Share on other sites
From the looks of it you don''t seem to wait for the vertical refresh when rendering to the screen. If you wait for the refresh when you flip buffers you would get a much better frame rate comparable to the refresh rate of your monitor.


--Antz
Quanta
http://quanta.virtualave.net

Share this post


Link to post
Share on other sites
Damn, I only got 47 fps.
I got P2-300 64mb Ram
cheap trident 4mb Video card.
3dfx Voodoo 2

Is it my trident card??
I realize that the point of this post was to figure out why the demo was running so fast, but I''m kind of dissapointed it ran so slow on my system.

Share this post


Link to post
Share on other sites
YOU SHOULD SLOW IT DOWN,
I GOT CONSTANT 495 FPS

PIII 500
256 MB RAM
TNT2
(that should be all that matters for this demo)

Nomad

Share this post


Link to post
Share on other sites
unfair! i only get 200fps... =(

but the guy still runs like hell!

i got a 450,128ram,vodoo2 (why does everyone mention their 3d cards? it''s a 2d demo...) and i have no idea about my video card


Share this post


Link to post
Share on other sites
Guest Anonymous Poster
u did good work!

124 FPS

PII 300
192 MB RAM
Riva TNT 2 Ultra

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Why DOnt u Release the source and lets us to see why it so high?

Share this post


Link to post
Share on other sites
112 frames. and it is going down to 24 for a few miliseconds.

slow down the framerate, a human eye cant even follow all those frames! 50 or 400 frames. its the same.

I have a pentium 3, 450 mhz. and 2 voodoo''s in a sli mode.

Share this post


Link to post
Share on other sites
I dont know much about Windows programing, but why lower the fps? "just" put in some sort of timer, that updates the movement 30times/sec

i think that should work....

Share this post


Link to post
Share on other sites

  • Advertisement