Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


how do you make realistic textures???(half-life)

This topic is 6849 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Uhm...I guess they use talanted graphic artists..?
Go look at http://www.3dpalette.com for some tips.

Some people also prefer using photo-realistic textures, i.e. they take photos of the material and create a texture from it.

Daniel Netz, Sentinel Design
"I'm not stupid, I'm from Sweden" - Unknown

Edited by - Spiff on 3/10/00 2:46:57 AM

Share this post

Link to post
Share on other sites

It does a GREAT job at generating textures/tiles/and landscapes!


Share this post

Link to post
Share on other sites
i''m not sure if you mean how did valve make realistic textures, or how you could make realistic textures for half-life..
i''m sure valve had plenty of good people working just on the textures..
a common texture editor usually related to half-life mods is wally (www.telefragged.com/wally/).. that site''s also got some tutorials on using wally to create textures..

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!