alterations for WinNT-conv:

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3 comments, last by DDnewbie 24 years, 1 month ago
Hi, What changes do I have to make if I want my game to work on WinNT, currently it works for win95. I use DirectX5 and draws a couple of bitmaps plus sound. Can I easily change this program so it works on winNT? Thanks, Newbie
/Mankind gave birth to God.
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What you have to do depends on which features of DX5 you used. In order to get it to work on NT, you have to use DX3. (There''s a DX5 hack out, but its kind of flaky.) Drop your interfaces back to DX3 and see what errors the compiler gives you on function bindings.
Hi,

What do you mean by ''Drop your interfaces back to DX3''?
Which functions are talking about here?
Can you specify which?


Thanks in advance,



Newbie
/Mankind gave birth to God.
Try compiling your project with the DirectX 3 header files and see what''s broken.

Ahh, the joys of DirectX....

Paul.
Paul Grovespauls opengl page
You don''t necessarily need to use DX3 headers. Just use the interfaces that are found in DX3. Ex: no LPDIRECTDRAW7.

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