quote:Original post by Doolwind
Firstly, VC++.NET and VB.NET are the same speed. Everything is compiled down the the CLR
Not entirely true. Only Managed C++ is compiled to the CLR, unmanaged C++ (which is most likely what you will use for games) compiles to native code.
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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack