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Weather in games

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Hey, I was wondering, is using a particle system the best way to simulate weather in games. If not what other methods are viable? Thanks Paul

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well, your gonna have to be specific of what kind of weather you''re talking about... Particles? You want to simulate snow? clouds? rain? what!?

/G

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I was hoping to simulate all forms of weather. I''d like to design one system that can be modified or altered to represent different types of weather.

Paul

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well, i can''t find any reason why a particle system shouldn''t satisfy the requirements of dynamic weather-generation/implementation.

yours,

Indeterminatus

--si tacuisses, philosophus mansisses--

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