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Ultra_combat

Learning directX

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I am currently learning DirectX from a book. DO you think i am learning the right way? Or should I just get tuts from online? Any sugestions?

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Learning from a book is fine. It''s usually easier to read from a book becuase it''s all right there and each chapter builds on the last. You''ll be jumping all over the place if your trying to learn off the net (unless it''s someplace like NeHe).

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The fact with tutorials is that there are good ones... and there are bad ones... and the same happens with books, so I think it's probably a good idea to get the basics from a book and complement with the info in tutorials.
I really started with the SDK Tuts, and only recently get one book (is difficult to get a programming book here). I also take a look at tutorials if they have something interesting to offer.
One thing good about books is that they (usually) have the same conventions from beginning to end, so its probably easier to follow that tutorials disperse on the net (talking from a begginer point of view, of course).
In any case, tutorials (like kind of articles) can be very good when they build around one specific topic, like "Sky domes? yeah, were I saw that kick-ass sky-dome tutorial?", you know.
Hey, I'm still learning but one thing I have learned is that beside books, tuts, and the like, the most important thing to do very very very very much code (yes, that much).

Anyone agrees here?

[edited by - Neodraco on May 29, 2002 9:45:23 PM]

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