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Witch one is more funner; Playing or Programming

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I was just wondering witch one of the two; Programming and Playing, is funner for you? I was adding in the Level system in my Galaxian clone and I have to blow away all the ships before I see any of the progress I''v done. So you see, I have to play the Game while I''m programming it. A thought acured to me with one is more fun doing; Playing the Game you making or Programming it. Keep in mind that all of this is taking place at the same time. So while you see your creation come alive, is it funner to dick around in you game, or other? I can''t realy deside for my self, any ways. I like playing the game, but its kinda anoing to have to do it to get were I want, so I can see if my additions are working. I could just alter the source, to were I don''t have to do that. But that defeats the whole purpose to this topic. On the other hand, I like writing up classes and useing different APIs, in genral. I like to have a little study and have to figure some thangs out. I also like programming, if I didn''t I wouldn''t be here. Whats you favorite, or most fun for you??

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Well, I''d say playing is more fun, yet I spend almost all my free time making them. The reason why I love making them is the feeling I get when I accomplish something (like a new feature or actually finishing the game). And I get that feeling when I play my finished product. So I really don''t know either.

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Well, playing is more fun. But I''d much rather be programming than playing *shrug*. I guess it''s the sense that I''m actually creating something when I program, whereas when I play a game, I rarely feel like I''m accomplishing anything.

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I like to play games alot. StarCraft and Diablo are two of my favorites. I like to play games for resaerch on new ideas or imspiration. But alot of the time I just want to blow stuff up and (QUAKE 1,2,3)kill thangs. Thats why I like ID so much, because they give that to me. Whats you favorite Action game?

Its realy run I think, to get into a good RPG. Something that takes a while to. You get all sorts of ideas in your head from thoughs. I love getting realy into a RPG because its fun being in a new world. Whats everyones favortie RPG?

I like to play puzzle games too. Something you have to work at to get around, like Myst. Those types of games go on for ever. Most of them have good graphics too. I love Myst because the graphics and music, plus the plot to it. Does any one have a favorite Puzzle game?

I like to program because I like learning. Every day you learn something new, so I try to aply this to computers. Its fun makeing graphical data and being able to screw with it. The cool thang about programming is theres always somthing new. You can''t possibly learn every thang there is to know about every Scripting, Markup, API, or language about them. Learning them and getting into somthing new to see what oyu can doo is realy fun, for me any ways.

I like scripting alot because most scripting languages are pretty high level. Not only that, but I get this sence of ceriousness about the inner workings of the script. You know that thought that you get, when your scripting and you have the feeling ''Whats making all this happen any ways. Better yet how can I make my own scripting language''. Or for me usaly fallows the though, ''If I made a scripting language, would it be popular? Would it have a valuable purpose? What would the structure be like and what would be a good long lasting creditable strucre for it?''. What would you Scripting Language do if you made one, or whats you favorite?

I love Markups!!! When what I made will go any were, I get a warm fuzzy feeling and a sence of power. Although Scripting and Markup are if not the same, basicly the same, theres a more professional look and feel for me with them. Like java-script feels like a coffee shop with carboard posters on the walls. But with a adalessant view of world domination. HTML, to me is a pretender, but has made its grounds. XML, to me is just off the wall and has me thinking, can I realy do this? It makes me feel like Independant Platform all over again. Ok people, whats you favorite Markup.

Programming is programming, theres no other way to put it in my mind. It takes every thang you can think of and more to make this awsome structure of electronic reality. Digging deep down in my thoughts, I''v realized the getting into programming so much and the drive to learn more, was me thinking in classes and structures now. Like, if I have a problem or something, instead of trying to sit down with the person and talk about it, I go load up VC and the debugger, ''OK what seams to be the problem were''. Every time I run into a problem, my mind always falls back into programming. Like, I could fix this or solve this with C or C++. Sort oflike the inner programmer always working. Now this will start somthing. Whats every bodies favorite programming language? NOT WHY.

I''m waiting to see what you people will reply with. I wonder if any of you can realte to me on any of what I said.

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Guest Anonymous Poster
I started 3d programming, because I like playing 3d games.

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If you have to work, making games is the way to go.

Don''t get me wrong - I spend a lot of my free time playing games as well (just ask my wife)...

Bob

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Playing is more fun than programming.

But playing a game that you programmed yourself is the most fun you can have.

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Well, I haven''t played many games or used many languages (compared to others here), but my favortie game is Final Fantasy VII for obvious reasons. As for languages, PASCAL is the easiest for me, but my favorite is c++.

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My Favorite programming language is C++. I like the object oriented aproach to thangs, but I think it can also be over done. C++, is a sort of structured object based enviorment for me. I think that nothing has encapsulated the OO better then C++. Sure, JAVA dose a good job, but coorect me if I''m wrong. Wasn''t JAVA derived from C++. Besides the obvious similarites in syntax.

My most favortie Script / Mark-Up, is java-script. Its closer to the OO that I like. Besides that its more browser independant the VB-Script. Can we say, Controliveness!? I''v seen and played games made from java-script. I also played with it a bit to make something ot the sort. I recomend XML based with java-script externaly driven.

I think I already listed a few of my favorite games. In reply to some of your replies. I too, think that playing the game you programmes is most fun. It takes both sides of the debate into one instance. Thats one of the main reseans behind the topic, in the first place.

Taking from the above said. When programming a game, witch part is the most favorite, or interesting for you to write? I my self, like programming the graphics the most. Mainly because there is visual progress seen. Watching my own graphics come to life with my charateristics I wrote, gove me a warm fuzzy feeling.

The next best, for me would be the input and then the interactivity. After I made some graphics come to life. I like to get into the application I''m making more, by setting up acceptable input. Then, nothing beats writing up some sort of sprite AI to play with.

Thats my thoughts; any other?

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The best feelings I get is when I''ve been bug hunting for weeks and I finally crack it, and it turns out to be something so simple, then I go on a coding spree for about 3 hours and make some more to keep me occupied

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quote:
Original post by Zanthos
The best feelings I get is when I've been bug hunting for weeks and I finally crack it, and it turns out to be something so simple, then I go on a coding spree for about 3 hours and make some more to keep me occupied
Hell yes!

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[edited by - Big Sassy on May 30, 2002 4:22:19 PM]

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Guest Anonymous Poster
I think that playing a game that you created yourself is the most fun. It all pays off.

-yup

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I made a 3D space shootem up, and seeing the other craft chasing each other around like hornets was pretty cool.

Until one came around my backside.

Then I''m like, "No! Ah! Get away! AH! Get off me!"

Some people laugh at us because the games we program actually beat us. They just don''t understand, do they?

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Actually, I think that being beaten by somthing you made is pretty cool. As long as its dealing with programming! Watching every thang interact is realy cool. The feeling that you get when they AI you made is wooping your ass. It kinda sucks but its a good thang too. Some times those people that say ''Its just a game'', I would like to boot in the nuts, if the had them.

I think GAMES are alot more the what they seam to be. When you think about all the effort you put into making one: having it downgraded makes me very angery. I havn''t made a game yet, but came close to it. I''v made more demo like stuff then an actualy game. Game, as meaning with title screens plus a GUI, scrore keeping, ect.

When the cri-dicks come out and have to say somthing about you software, thangs get a little messy. Well, for me any ways. They act like what they have to say is of most inportance and what you think isn''t shit. If you didn''t kiss there ass in some way, there what ever you made SUCKS! Not all of them are that way, but most of the ones I''v ran into are. No every body likes the same thang tho.

Now back on track; about playing you own program. Do any of you get a sence of GOD like feeling when you playing you game? Like you the master or somthing. I kinda have that feeling when I play my little demo. By the way, if any of you want to see it
E-mail me and I''ll send you a copy of all the source and exe, in a ZIP file.

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Guest Anonymous Poster
I think going to school and learning good grammar is more important. That way it is "more funner" for others to understand when you explain your "thang." No offense intended.

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Hmmm, playing a game gets boring after a couple hours... programming a game gives months of excitement. I''d have to say that I enjoy programming games far more than playing ''em.

- Jay


"Strictly speaking, there is no need to teach the student, because the student himself is Buddha, even though he may not be aware of it." - Shunryu Suzuki

Get Tranced!

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When I first saw creatures running around that I programmed, it was a very exciting feeling. Making one move is cool, but when suddenly a whole room of them is moving around, that's something else.

I've definitely had the experience of getting less than constructive feedback on something I've done ("Where's the shadows?" "What is this sh#$?" "When you make a game, I want a table in there and I want to be able to break that table and use a leg as a club. Detail! Detail!" "That is so cute!")

Some people just don't get what it takes.

[edited by - Waverider on May 31, 2002 12:35:24 AM]

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Hey, I''m taking English 101 in collage when I start. Atleast I''m trying tho.

Whats the deal with Java? It seems like its starting to fade away. I like it alot, but it seems more of a play toy then a professional tool. I thought about having the Java native enviorment in some of my programs. Then I can use Java as sort of a scripting engine. I also think that Java would make good plugins. That way you can add or take thangs from you programs. I got that idea when I was thinking about making a PhotoShop plugin. I crossed over a Java native tutorial. The two went perfectly together, what do you guys think? What do you think Java is good for? Narrowing down one perpose for a programming language is to diffecult tho. Whats the most resourcefull thang in Java, towards Game Development?

When I make any sort of demo or start on a game, the best part for me is making thang move around. AI, is kinda fun ti make. When you get to see it in action its even cooler, let alone play against it. This sort of reminds me of TRON. After making your game, or what ever it is you made. Were would you like to see it go? Would you like to see it become popular? I think that alot. That if I made something, were it would turn up. Then while I''m programming it, I screw with it alot. So I can try to get a better view on whats it going to be like. So playing the game I make has its advantage. Your most likelky to test it out any ways. But why not play it to see if its turning out alright. Trying to see thangs from a different view. I let alot of friends some over to play the stuff I make. I try to get other people to take a look at it too. I''m trying to round up ideas and stuff to see what people think of it. So finaly in the end, I have somthing worth wild. It would be nice to see some one make somthing out of what you gave them. Or just enjoy the time they spent with it. To me,alot of the ideas I have are basicly clones. I''v came up with my own ideas different from any others I''v seen too. But after putting alot of time and effort into something, the last thang I want to here is some one shit on my game. Or just see it sitting out there and people walking right by it like its nothing. It gives me a real screwed up feeling.

Some times it gets real fusterating when programming any thang, especialy games of some sort. Like every thang has just so complex it every thang sucks now. Then I play something like StarCraft of older nintendo games and I feel all better. That ''This is done the right way'' feeling.

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I haven''t played a professional game on my comp for a while now... but I know I spent ages playing my little game when i was making it (a few weeks ago) and I played it tons just because I made it and I thought that that was damn cool!

CEO Plunder Studios

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I understand totally sakky.

I guess the best thing to do is treat a compliment like a gift and try to filter out the interference of an unconstructive criticism, and figure out how you can make use of it.

But sometimes that can be hard when you''re hoping for some positive feedback. Still, positive feedback is in itself subjective. What''s positive to one person might not be to another. Sigh, life is a journey, isn''t it?

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I actually find level design to be the most rewarding part of game development. When somebody plays your game and says "Wow, that''s a clever puzzle" or "That level was cool!", that''s the high I get from making games.

Programming is also a lot of fun - I''m a math nut!

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quote:

Do any of you get a sence of GOD like feeling when you playing you game? Like you the master or somthing.



I always compare programming to that, when explaining my joys in it. The idea of having complete control over everything, knowing that you made it all possible is truly wonderful. For a while I was certain that I preferred programming to playing games, but then I started playing CounterStrike. I stopped programming, because I love/d that game sou much. Now, I''m getting back into programming though and thoroughly enjoy it.

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I now its weiird like that. I like making graphics and music. I wish I could do it all day. But I also like programming. Its seams to me that those hobbies take one another over alot. I can''t have them both at the same time.

I think that programming is real cool but its not the best. I think playing something you programmed would be the best because its that thang you made. Its like you little child and you are abusing it by not playing it. I find it refreshing to have somthing there to play after any hard work. I feel like I actually did somthing cool and I have proof.

It all comes from some were tho. So I think that programming is like the door way to that world you making. What about designing you guys? What happens to you when you get an idea or design floating in your head? Whats the first thang you start to write about of design? Whats designing to you?

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