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# visual c++ question

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i just want to know something about visual c++ 6. How do you build a final? in the build menu there is a one called set active configuration. in that you can select debug or release. when i select debug it compiles but when i do release i get lots of linking errors. i think there all open gl ones. how do you make it work and what does it do?

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Make sure your project settings for debug and release are the same (things such as linked libraries and the like).

Go to project->settings, and in the top-left corner you will see "settings for:" (debug/release/all).

Just check to see if there are any debug settings that you forgot to replicate to release.

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Try these lines in your source-code if you don''t want to mess abround with the project settings:
#pragma comment (lib, "opengl32.lib")#pragma comment (lib, "glu32.lib")#pragma comment (lib, "glaux.lib")

think that should do it...

god speed