greyscale conversions in DDBLTFX
Is there a way to convert an image to greyscale using DDBLTFX? I''ve looked at the structure, and nothing really stuck out at me as being for that purpose. Has anyone done it?
you cant use it for that purpose. convert the images yourself before placing in vram (NEVER read from vram its slow).
Perhaps you could also use color controls to achieve this but I think they affect the entire game not only the image...
Im Anfang war die Tat...
Faust
Im Anfang war die Tat...
Faust
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