• Advertisement


This topic is now archived and is closed to further replies.

Sprites in D3D8 (without the sprite class)

This topic is 5746 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone know how to use matrixes to transform texture coordinates so I can use one large bitmap with a lot of smaller images to animate a polygon? Any help would be great. Thanks. [edited by - Omega7802 on May 30, 2002 6:03:39 PM]

Share this post

Link to post
Share on other sites

  • Advertisement