Oldschool RPG development
I have a question about developing an RPG:
How long would it take to finish a basic 2D role playing game with about 2-3 hours of daily effort on the project?
I''m really into that genre, but I only have two people on my team - one programmer and one artist - so I''m not sure if creating an RPG of decent length is feasible.
Is 8 months a realistic estimate?
That depends heavily on your level of ambition. Just to get something extreme basic up and running can be done in a matter of a few weeks - depending on your level of experience - but as your ambition grows so will the time to make it.
Well...
The only person that would know how long it could take is you.
If you are strick to yourself, push your forces into the deep hours of the night, commit yourself fully to the project, you can get it done whenever you say you will get it done.
If this is just a casual hobby, and you would usally do this in your spare time, you can get something really simple up and running in a few weeks.
If you like relaxing, taking it easy, set your deadline into the next centuary.
It''s all you need
The only person that would know how long it could take is you.
If you are strick to yourself, push your forces into the deep hours of the night, commit yourself fully to the project, you can get it done whenever you say you will get it done.
If this is just a casual hobby, and you would usally do this in your spare time, you can get something really simple up and running in a few weeks.
If you like relaxing, taking it easy, set your deadline into the next centuary.
It''s all you need
Hi,
it also depends on your story and it''s details.
In my opinion programming the engine doesn''t take most efford but w´riting a good story is very difficult.
however, I think 8 months are enough.
cYa
DjR
it also depends on your story and it''s details.
In my opinion programming the engine doesn''t take most efford but w´riting a good story is very difficult.
however, I think 8 months are enough.
cYa
DjR
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