multipul textures?
OpenGL is a state machine. Just set texture before you draw your geometry.
glBindTexture( GL_TEXTURE_{1,2,3}D, textureID );
PS:have a look at NeHe''s tutorials (http://nehe.gamedev.net)
You should never let your fears become the boundaries of your dreams.
glBindTexture( GL_TEXTURE_{1,2,3}D, textureID );
PS:have a look at NeHe''s tutorials (http://nehe.gamedev.net)
You should never let your fears become the boundaries of your dreams.
I think that you want to use multiple texture in the same poligon.
Look at the GL_ARB_MULTITEXTURE extension.
Look at the GL_ARB_MULTITEXTURE extension.
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