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Side Scrolling Game I Made

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Hey, I have a working version of a game i'm working on. It's a tile based side scrolling game in Directdraw 7. The FPS locks at about 67; there's 4 levels (level 4 has no monsters yet). I thought some people might find it cool, and also I would love to here comments on how to improve it or whatever. This has no code, but if people show interest or want code then I'll give it. This is my first major game in direct X BTW, so don't bash it too bad Here is the link: http://www.geocities.com/samcn8/SpaceMan.zip Thanks alot. -Sam [edited by - SamCN on May 31, 2002 4:39:41 PM] [edited by - SamCN on May 31, 2002 8:33:14 PM]

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Hey thats pretty damn good...Looks a lot like my first 2D side scroller. Yours has much better collision between the player and the level itself.

http://larc.csci.unt.edu/demos/fall01/spacebattle/

Check it out.

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Guest Anonymous Poster
I think my link went bad...
here''s an updated one:
<a href="http://www.angelfire.com/vt2/home0">http://www.angelfire.com/vt2/home0</a> Then click on SpaceMan.zip. I changed the first post link also...
That''s for the positive comment juicemaster23! I''m gonna check your game out as soon as I get into school (my modem is slow, lol). Anyone have idea''s for improvements for my game?

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...hmm thats interesting, it said i was an anonymous poster, oh well... angelfire is being gay and the links are failing, so here''s another link, sorry for the confusion.

http://www.geocities.com/samcn8/SpaceMan.zip

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