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DelphiX in fullscreen

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Hi It is possible to use 2 DXDraw objects in an application running in fullscreen? If I run in window mode everything works ok, but when I set doFullScreen = true on one of the DXDraw objects, the other one is visible but I can''t do anything with it ? (doFlip is set to false) / Tommy

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From what I know about DirectX (not DelphiX) this is not possible.
DirectX in fullscreen mode is quite different from DirectX in windowed mode...

But why do you want to use two DXDraw anyway?

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