Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

veredz

Loading textures with color palletes

This topic is 5980 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I''m loking for a sample of loading a texture using GL_COLOR_INDEX and not GL_RGB. How can we define a color pallete (lookup table) in NT ? The samples in NEHE''s course use RGB only. Does it depends on the video adapter installed in the PC ? We want to load a BMP file where each pixel is 8 bits. Can anybody help ? Thanks, Zvika Vered IAI \ ELTA

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!