I have all the right ingludes, trust me.
To have make the app I went into VC++ and chose to make a Win32 Console App (the one with the window with the windows logo inside it). I included ALL the right stuff...
It''s for UNIX? What the hell? Then what book should I buy? I need a book that assumes that the person knows ONLY C++, and nothing else.
*really* basic OpenGL problem
The OpenGL Super Bible is in fact for OpenGL on Windows NT and Windows 95/98. (At least the book at ITKnowledge that I tipped you about. )
If you posted the exact error messages that you compiler gives you it would be easier to help you.
If you posted the exact error messages that you compiler gives you it would be easier to help you.
This is what i get after I type in the source code and try to build it...
--------------------Configuration: SmallestPossible - Win32 Debug--------------------
Linking...
LIBCD.lib(wincrt0.obj) : error LNK2001: unresolved external symbol _WinMain@16
Debug/SmallestPossible.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
SmallestPossible.exe - 2 error(s), 0 warning(s)
I hope this helps
Programming::~Fredric(const Annoy_Ance)
--------------------Configuration: SmallestPossible - Win32 Debug--------------------
Linking...
LIBCD.lib(wincrt0.obj) : error LNK2001: unresolved external symbol _WinMain@16
Debug/SmallestPossible.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
SmallestPossible.exe - 2 error(s), 0 warning(s)
I hope this helps
Programming::~Fredric(const Annoy_Ance)
You are using the wrong project. That error occurs when writing a console app in a regular windows app. You want the project with the window without the windows the logo inside.
The AP above is right. But just to clarify things, when you started your project you chose the "Win32 Application" type, you should have chosen "Win32 Console Application".
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