Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

hellfire

Saving and Loading Files as CStrings

This topic is 6034 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am trying to save and load type CString into a binary file. I am getting access violations if I try to open the file more than once. Is this possible or do I need to stick to character arrays.

Share this post


Link to post
Share on other sites
Advertisement
CString''s should work, it sounds like a problem with how you''re opening the files. Or if you don''t want to write an entire CString class to file, you can use the CString method GetBuffer() to get just the character data.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!