Dot3 Bumpmapping

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2 comments, last by Halo Vortex 21 years, 10 months ago
Hi, again! Is there any good link or a simple explanation of how to do DOT3 bumpmaping using normal maps? (It is supported on GF2, isn''t it?)
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quote:Original post by Halo Vortex
(It is supported on GF2, isn''t it?)


ya its supported by GF2.
"I seek knowledge and to help those who also seek it"
see ATI developer site, there''s a simple dot3 exemple with source code

http://www.ati.com/developer/indexsc.html
see upper right corner and click "RadeonSimpleDOT3"
It uses 2(or 3 if you count multitexture) OpenGL extensions, env_combine & env_dot3.




-* So many things to do, so little time to spend. *-
-* So many things to do, so little time to spend. *-
There are some very nice articles on the nVidia developers site too on DOT3 bump mapping...

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