vertex/list problem
I have a DXF model loader I am working on, and I''ve come across a problem. I have a class CDXFModel, it has a _verticies private member, which is a templated linked list. When I run this thru the console and loop thru the verticies to print them, it works fine. But, when I run it inside of glBegin(...) and glEnd() blocks, I get nothing. If I use GL_POINTS, I get a single point on the screen, but nothing with anything else. Any help would be appreciated.
Take atention to the camera orientation, by default she is placed at 0,0,0 look at the positive end of the Z axis.
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