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How do I make rain?

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I''m using DirectDraw to make a 2D tile-based RPG. My straight-forward question is: How would I best implement a rain effect? Without slowing things down severely?

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May I ask why you reposted this? As I said in your first post that this forum is NOT for API (that means DirectX!) specific questions. Read the Forum FAQ. If you have a question about how to do something with DirectX you should ask it in the DirectX Forum. (Your first post was moved to the correct forum already)

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