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particle bilboarding

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Hello, i was wondering if someone could explain bilboarding (specifically one that''d work with nehe''s particle tutorial). A link to a decent tutorial would also be good, but I couldnt find a single one that worked for me =/ Thanks.

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I didn''t read the whole thing, but this tutorial seems to be fairly straightforward, perhaps it will help.

http://www.lighthouse3d.com/opengl/billboarding/

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I hate have to split some cost of something between three people when you are out to buy something and not being able to do the split correctly due to our inferior base-10 system. -- felonius

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